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ZM_Doherty_v2  (Read 113 times)

Doge

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ZM_Doherty_v2
April 14, 2018, 08:29:27 AM
Code: [Select]
MapName = ZM_Doherty
FSMapName = ZM_Doherty
HumanSpawnX = -2129.1333
HumanSpawnY = 321.8760
HumanSpawnZ = 35.1110
ZombieSpawnX = -2052.8789
ZombieSpawnY = 273.2850
ZombieSpawnZ =35.6688
CPx = -2124.1484
CPy = 208.7628
CPz = 35.2265
CPx2 = -2047.0444
CPy2 = 234.6226
CPz2 = 60.1534
CPx3 = -2050.8032
CPy3 = 271.2602
CPz3 = 73.2688
Weather = 0
Time = 0
CreatedBy = Doge

Preview: (I'm sorry, I forgot to take out the song. I was listening to it while recording. Song: Kanye West - Monster)


Changes in v2:
- Map size decreased by 40-50 percent, to prevent issues.
- Some textures are changed on some objects.
- Three checkpoints: (1) On the "entrance" of the construction site where there are yellow barricades. (2) On the top of the retextured containers which can be climbed. (3) The highest floor of the "building" in the map.
- Added additional entrance on the "building" but blocked the ground floor entrance
- Human spawn moved to the trailer.

Original version: https://imgur.com/a/mIt8z
Mapper.
Former staff member.

AldenJ/Kitten

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Re: ZM_Doherty_v2
Reply #1 April 16, 2018, 03:17:55 AM
Why would you submit a map without sending the source codes?
« Last Edit: April 16, 2018, 03:21:55 AM by AldenJ/Kitten »

Rodriguez.

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Re: ZM_Doherty_v2
Reply #2 May 10, 2018, 04:57:37 PM
Revamp Cancelled

#LOCKED#